Drillbeginner · U8+· Updated

Flag Football Rushing Drill — Flag Football Drill

Flag football rushing is the pass rush: in NFL FLAG, up to two designated rushers start 7 yards from the line of scrimmage and sprint at the quarterback after the snap to hurry the throw or pull the flag.

Flag football rushing means sending one or two defenders after the quarterback from a rush line, 7 yards off the ball in NFL FLAG. There is no offensive line to beat, so the rush is a footrace, and a good rusher turns a comfortable 7-second pass clock into two. Even when the rusher never gets the flag, an early, off-balance throw is a gift to the coverage behind.

Most young rushers do one of two things: leave early and draw a penalty, or run straight at the quarterback, who simply steps around them. This drill fixes both. It trains the legal start behind the rush line, a controlled angle that keeps the quarterback contained, and high hands that make the throw harder without any contact. Rec leagues set their own rush distance and rusher count, so check your league.

Set up this Flag Football Rushing Drill on your own board

Place the players, animate the movement, and share it with your squad in one link.

Start 14-day free trialNo card required

Objective

Teach rushers to start legally from the rush line, attack the quarterback on an angle that contains the play, and pressure the throw with hands up and no contact.

Setup

Area

15 × 15 yards behind a line of scrimmage, with a cone line 7 yards from it (adjust to your league's rush distance)

Players

3–8 players: a center, a quarterback, and a line of rushers

Equipment

Flag belts, 2–3 balls, 6 cones (rush line plus a 2 yard wide target gate behind the QB)

Duration

8–10 minutes

How it works

  1. 1

    Learn the rush line

    Under NFL FLAG rules a defense may use one or two designated rushers, and each must start at the 7 yard rush line with a hand raised until the snap so the officials and the offense know who is coming. Mark the line with cones. Other leagues use different distances and numbers, so set the cones to yours.

  2. 2

    Explode on the snap

    The rusher starts in a staggered stance with eyes on the ball, not the quarterback or the count, and moves when the ball moves. The first two steps are low and fast. Any rusher who crosses the rush line early goes to the back of the line; that habit is worth more than any angle.

  3. 3

    Take the angle

    Aim for a point about 1 yard in front of the quarterback's throwing shoulder rather than straight at the body. The curved path forces the QB to step up or roll away from the throwing arm, and if the quarterback runs sideways the rusher mirrors the hips and pushes them toward the sideline.

  4. 4

    Hands up in the last 2 yards

    As the rusher closes, the feet buzz under control and both arms go high to take away the passing lane and the quarterback's view. NFL FLAG allows no contact, so touching the quarterback's body, arm or the ball in his hand is a penalty; a pass knocked down after release is legal.

  5. 5

    Run it live against the clock

    The quarterback takes the snap, drops 3–5 yards and must throw into the target gate while a coach counts the pass clock aloud. The rusher scores a point for a flag pulled before the throw or a pass that misses the gate. Rotate after each rep so every player rushes 5–6 times.

Flag football rushing rules at a glance (NFL FLAG; other leagues vary)
RuleNFL FLAGOther leagues
Rush distance7 yards from the line of scrimmageOften similar; some youngest divisions ban rushing
Number of rushersUp to two designated rushersCheck your league; some allow more
Showing the rushHand raised until the snapVaries; some leagues use a marker or no signal
After a handoff or pitchEvery defender may rushCommon, but check your rulebook
ContactNone allowedContact with the passer is a penalty in most leagues
Pass clock7 seconds from the snapVaries by league and age group

Coaching points

Variations

Two-rusher pressure

Send both designated rushers from different spots on the rush line, one taking the throwing shoulder and one the opposite side to cut off the scramble. Your coverage now has one fewer defender, so pair it with a simple zone behind.

Box and handoff read

Mark a 10 yard box around the quarterback and count down from 7. On half the reps the QB hands off to a back, and the rusher must redirect to the runner and pull the flag before he reaches the line. Shorten the count to 4 seconds to build urgency.

Build it in Coach Board

Young rushers stop running straight at the quarterback once they see why it fails. On a flag football board in Coach Board, place the quarterback, center and rusher, draw the 7 yard rush line and the curved path to the throwing shoulder, and animate it. Duplicate the board with a straight rush and play both back side by side so players watch the quarterback slip away from the straight one.

Start 14-day free trialNo card required

Frequently asked questions

What are the rushing rules in flag football?

Flag football rushing rules in NFL FLAG allow up to two designated rushers, who start 7 yards from the line of scrimmage with a hand raised until the snap. Once the offense hands off, pitches or throws backward, every defender may rush. Other leagues use different distances and rusher counts, so check your league.

Can the rusher touch the quarterback in flag football?

No, the rusher cannot touch the quarterback in flag football: contact with the body, the throwing arm or the ball in his hand is a penalty in NFL FLAG and most leagues. The rusher can pull the quarterback's flag behind the line, and can knock down or intercept the pass once it is thrown.

Can you run the ball in flag football?

You can run the ball in flag football, but in NFL FLAG the quarterback cannot carry it across the line of scrimmage. The offense runs by handing off or pitching backward behind the line, and no running plays are allowed from inside the no-run zones before each end zone and midfield.

Related flag football drills & tactics

All flag football drills →

Animate this drill for your team.

Set it up once on a Coach Board tactical board, press play, and share the animation with your squad in one click.

No card required