Tacticintermediate · U12+· Updated

Jet Sweep — American Football Tactic

The jet sweep is an American football run where a receiver sprints across the formation in motion and takes a handoff or shovel from the QB at the snap, attacking the edge before the defense can adjust.

The jet sweep is an American football perimeter run in which a slot or wing receiver goes in full-speed motion before the snap and takes the ball from the QB as he crosses the formation. Offenses at every level use it because the runner is already at top speed at the snap, so he reaches the edge a stride ahead of a normal toss or pitch.

Its bigger value is what it does to everything else. Once a defense has been hurt by jet motion, linebackers and safeties start sliding with every motion man, which opens inside runs and play-action behind them. That is why most offenses that run the jet sweep also run two or three plays that only look like it. It fits almost any system: Wing T, spread, pistol and unbalanced sets all use it.

Set up this Jet Sweep on your own board

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Objective

Attack the perimeter with speed while building a motion that freezes the second level and sets up inside runs and play-action from the same look.

Setup

Area

Full width of the field between the 30-yard lines

Players

Full offense of 11; add a scout defense with edge players and linebackers to rehearse

Equipment

1 ball, Cones to mark the motion start and the mesh point, Hand shields for edge defenders

Duration

15 minutes per install period

How it works

  1. 1

    Time the motion

    The jet receiver starts from a slot or wing alignment and runs flat, parallel to the line of scrimmage, at full speed. The QB learns the rhythm for his runner and snaps the ball when the runner reaches a set landmark, usually somewhere between the guard and the outside hip of the tackle depending on the player's speed, so he crosses the ball as it arrives.

  2. 2

    Mesh at the snap

    Under center, the QB opens and hands the ball off almost immediately, holding it out at belt level so the runner never slows down. From the shotgun, many teams use a forward shovel or pop pass instead, so a drop is ruled an incomplete pass rather than a fumble (check your league's rules).

  3. 3

    Block the perimeter

    The line reach-steps toward the call side to stop penetration, or a guard pulls to lead. The playside tight end or wing kicks out or logs the end man on the line. Receivers on the call side stalk the corner or crack the safety, and the running back leads through the alley for the first defender who shows.

  4. 4

    Run to the sideline, then up

    The runner takes the ball flat toward the numbers, reads the first block on the edge, and turns upfield inside or outside it. He gains width quickly but turns vertical by the time he reaches the numbers, never drifting toward the sideline.

  5. 5

    Build the fake

    Run the identical motion and mesh, but the QB keeps the ball and hands it to the back on inside zone the other way, or sets up for a play-action pass. The jet receiver carries out his fake at full speed across the formation every time.

Jet sweep companion plays: same motion, different attack
PlayWhat it attacksCall it when
Jet sweepThe edge on the motion sideEdge defenders squeeze inside or the defense does not slide with motion
Jet fake inside zoneThe gap linebackers vacate when they chase the motionLinebackers flow hard with the jet runner
Jet fake bootlegThe flat and a deep crosser behind fast-filling safetiesSafeties and corners rotate down to stop the sweep
Jet fake QB counterThe backside of a defense that overplays the motionThe backside end and linebacker chase the sweep

Coaching points

Variations

Jet fake inside zone

The motion crosses the formation, the QB fakes the jet handoff, and the back runs inside zone away from the motion. Linebackers who chase the motion run themselves out of the gap the back attacks.

Jet play-action pass

After the jet fake, the QB boots out to the side the motion came from, with a receiver on a deep crosser and a tight end sneaking to the flat. It punishes safeties who fill fast against the sweep.

Youth version

Keep one handoff type, block only the three defenders who can reach the edge, and pick a motion landmark young players can see, such as the tackle's outside foot. It stays one of the easier plays to install at youth level.

Build it in Coach Board

The QB and runner find the mesh faster when they can watch the timing instead of hearing it described. Put the jet motion, the snap and the mesh on one Coach Board play, animate it, then duplicate the board for the inside zone fake and the bootleg. The first second of every version is identical, so players scrubbing through them see why the defense cannot tell them apart.

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Frequently asked questions

When should the ball be snapped on a jet sweep?

On a jet sweep, snap the ball when the motion man reaches a set landmark, usually between the guard and the tackle's outside hip, so he arrives at the QB as the ball does. The exact point depends on the runner's speed, so QBs and receivers rehearse it together until the mesh happens without the receiver breaking stride.

Is a jet sweep a pass or a run?

A jet sweep is a run when the QB hands the ball off behind the line, so a drop is a fumble. Many shotgun teams flip the ball forward a short distance instead, which is legally a forward pass, so a drop is simply incomplete. Forward-pass rules vary by level, so confirm with your league.

What is the difference between a jet sweep, an end around and a reverse?

A jet sweep gives the ball to a receiver already in full-speed motion before the snap, running the same direction he was moving. On an end around, a receiver starts after the snap and loops behind the backfield to take the ball. On a reverse, a first ball carrier hands off to a player running the opposite way.

Related American football drills & tactics

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